Online multiplayer subscription, a year (PSN/Xbox Live-class)
30 ø15 kr at the verified-removal rate · less than a day
Online multiplayer subscription, a year (PSN/Xbox Live-class), matchmaking/network service only, a year
Estimated · where this comes from
30 øBasisest: client device does the rendering; service overhead is network relay + matchmaking servers only
ConfidenceEstimated
List version3.2 · 27/9/2026
Built up from components rather than measured directly. Treat it as the right order of magnitude, not an exact figure.
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